Bitmap font format
Uva acceptance rate
To display all the game texts (subtitles, captions, GUI texts etc.) WME can use so-called "bitmap fonts". It means the font is formed by an image, which contains all the letters. This bitmap font image can look like this: This image contains exactly 256 characters. As you can see, the upper part contains standard alphabet, numbers and punctuation, while the lower part can contain special character specific for various national alphabets (such as the German umlaut characters, Spanish accents etc.
The bitmap character glyphs are composed as per the composition rules of Indian scripts. The bitmaps are custom-made for different pixel heights and encoding. The resulting bitmaps can be delivered in any of the image formats (*.BMP, *.TIF etc) or BDF format.